COMMUNICATION · VISUAL
PRODUCT · INTERACTION · UX

EARTHQUAKE

The purpose of this project was to 'make the abstract concrete'. After conducting a research about an abstract concept, I framed and visualized in easy to understand and the concise way in a video format. My topic is Earthquake. I utilized Cinema 4D and AfterEffects to visualize the animation.

Please refer to my process documentation.

A new interactive tangible toy for children who are losing physical experience which is crutial for developing cognitive abilities and acquiring relevant knowledge, because of frequent exposure to digital games. PIRAMZE is equipped with both digital and analog toy features, in order to fulfill physical experience as well as keep attracting children's attention and curiosity.

PROJECT INFORMATION
PROJECT INFORMATION
CLASS
DATE
DATE

Communication Design Studio, Master of Design, Carnegie Mellon University

HCI Korea Conference 2017

DATE
TEAM

Sep 27th ~ Nov 1st (5 weeks), Fall 2018

team leader, research, ideation, design, video, paper

Copyright 2018 Jaeyeon Huh. All rights reserved.