The purpose of this project was to 'make the abstract concrete'. After conducting a research about an abstract concept, I framed and visualized in easy to understand and the concise way in a video format. My topic is Earthquake. I utilized Cinema 4D and AfterEffects to visualize the animation.
Please refer to my process documentation.
A new interactive tangible toy for children who are losing physical experience which is crutial for developing cognitive abilities and acquiring relevant knowledge, because of frequent exposure to digital games. PIRAMZE is equipped with both digital and analog toy features, in order to fulfill physical experience as well as keep attracting children's attention and curiosity.
Communication Design Studio, Master of Design, Carnegie Mellon University
HCI Korea Conference 2017
Sep 27th ~ Nov 1st (5 weeks), Fall 2018
team leader, research, ideation, design, video, paper
Copyright 2018 Jaeyeon Huh. All rights reserved.