ARDUINO PROTOTYPING
PRODUCT · INTERACTION · UX

TUI TIME PLANNER

It is an alarm that can be used as a time planner. A user can input and stack multiple layers of time that they want. Instead of using buttons, I designed to use a cube (tangible user interface) when users input time.

Grabbing a cube which reminds of a dice or a toy block, and putting it on a deck could give a unique experience. When a user put the cube on the deck, the deck can read the certain amount of time allocated in that surface. Users can make a simple time schedule tagging the block on the deck multiple times. When they are ready to start, they can touch a start button.

Please refer to my medium process documentation.

A new interactive tangible toy for children who are losing physical experience which is crutial for developing cognitive abilities and acquiring relevant knowledge, because of frequent exposure to digital games. PIRAMZE is equipped with both digital and analog toy features, in order to fulfill physical experience as well as keep attracting children's attention and curiosity.

modeling_final_components_03.1
PROJECT INFORMATION
PROJECT INFORMATION
CONTEXT
DATE
DATE

IxD Lab, Master of Design, Carnegie Mellon University

HCI Korea Conference 2017

DATE
TEAM

Oct 30th ~ Nov 27th (4 weeks), Fall 2018

team leader, research, ideation, design, video, paper

Copyright 2018 Jaeyeon Huh. All rights reserved.